Post Processing Hack Editor

Edit a pass of postprocessing shader on top of a live web page canvas element.

什麼是Post Processing Hack Editor?

Post Processing Hack Editor是由samsy開發的Chrome擴展程式,該擴展的主要功能是“Edit a pass of postprocessing shader on top of a live web page canvas element.”。

擴展截圖

screenshot
screenshot
screenshot

下載Post Processing Hack Editor擴展crx文件

下載Post Processing Hack Editor擴展crx格式的文件,手動將Chrome擴充功能安裝到瀏覽器中,也可以將crx文件分享給朋友,輕鬆安裝Chrome擴充功能。

擴展使用說明

                        A chrome extension that let you edit / hack  a pass of webgl post-processing shader on top of any canvas of any live web page.
Hit the button of the extension, and the editor will show up.
It grabs the first canvas of the DOM tree, click again so it goes to the next one etc.. 

BETA VERSION.

Accessible uniforms : 

float iGlobalTime : current time

vec2 mouse : ( - 1 to 1 ) position of the mouse on screen

sampler2D tInput : texture from the canvas

vec2 iResolution : resolution of the screen.

vec2 uv : UV coordinates                    

擴展基本資訊

名稱 Post Processing Hack Editor Post Processing Hack Editor
ID koemcchjodjlpjandcjjhmopkkjenlnc
官方網址 https://chrome.google.com/webstore/detail/post-processing-hack-edit/koemcchjodjlpjandcjjhmopkkjenlnc
簡介 Edit a pass of postprocessing shader on top of a live web page canvas element.
檔案大小 147 KB
安裝次數 251
目前版本 0.12
更新時間 2016-12-23
上架時間 2016-12-23
評分 2.00/5 共 3 次評分
開發者 samsy
電子郵箱 [email protected]
付費類型 free
支援的語言 en
manifest.json
{
    "update_url": "https:\/\/clients2.google.com\/service\/update2\/crx",
    "name": "Post Processing Hack Editor",
    "short_name": "Post Processing Hack Editor",
    "version": "0.12",
    "manifest_version": 2,
    "description": "Edit a pass of postprocessing shader on top of a live web page canvas element.",
    "background": {
        "scripts": [
            "action.js"
        ]
    },
    "browser_action": {
        "default_icon": "icon.png"
    },
    "permissions": [
        "",
        "tabs",
        "activeTab"
    ],
    "offline_enabled": true,
    "web_accessible_resources": [
        "shaders\/main.vert",
        "shaders\/main.frag"
    ],
    "content_security_policy": "script-src 'self' https:\/\/www.google-analytics.com; object-src 'self'"
}